package com.moogene.saad.gameplay.bullet;

import com.moogene.saad.gameplay.attacter.Attacker;

public class HurtEffect implements Effectable{
	int hurtPoint;

	public HurtEffect(int hurtPoint) {
		super();
		this.hurtPoint = hurtPoint;
	}
	
	@Override
	public void bingo(Attacker attacker) {
		attacker.isHurt(hurtPoint);
	}
	
}
